Add a CRIT +12 on Demihuman, Brute and Fish monsters.
Class: Card
Drop: Tiyanak (10%)
Every 20 base STR, you gain +10 ATK.
Class: Card
Drop: Wakwak (10%)
Every 20 base VIT, you gain +200 HP.
Class: Card
Drop: Jejeling (10%)
INT +1
Magic attacks from enemies create a high chance of casting Sleep on enemies within a 23x23 cell area around you.
Drop: Bangungot (0.01%)
STR +4
Physical attacks from enemies create a high chance of casting Bleeding on enemies within a 23x23 cell area around you.
Drop: Bakonawa (0.01%), Bakonawa (0.01%), Bakonawa (0.01%)
VIT +4
Magic attacks from enemies create a high chance of casting Petrification on enemies within a 23x23 cell area around you.
Drop: Buwaya (10%)
Each 20 pure DEX points increase Ranged damage by 1%.
Class: Card
Each 20 pure LUK points increase critial damage by 4%.
Class: Card
Each 20 pure AGI points increase ASPD by 1%.
Class: Card
Each 20 pure INT points add MATK +1%.
Class: Card
MATK +1%, increases damage inflicted with magic Water Property by 3%.
When refined to +7 or more increases damage inflicted with magic Water Property by 3%.
MATK +1%, increases damage inflicted with magic Ghost Property by 3%.
When refined to +7 or more increases damage inflicted with magic Ghost Property by 3%.
MATK +1%, increases damage inflicted with magic Fire Property by 3%.
When refined to +7 or more increases damage inflicted with magic Fire Property by 3%.
MATK +1%, increases damage inflicted with magic Earth Property by 3%.
When refined to +7 or more increases damage inflicted with magic Earth Property by 3%.
ATK +15%, MATK +15%.
Each 4 seconds, lose 666 HP and 66 SP.
Drop: Amdarias (0.01%)
ATK +20%, MATK +20%.
Each 6 seconds lost 666 HP and 66 SP.
ATK +20.
Melee Physical attacks create a high chance of casting Petrification, Sleep, and Curse on all monsters within a 5x5 cell area around you.
Drop: Corrupted Soul (0.01%)
ATK +30.
Melee Physical attacks create a high chance of casting Petrification, Sleep, and Curse on all monsters within a 11x11 cell area around you.
MaxHP -44%.
When killing mobs with Physical Melee attacks, recover 200 HP (Recovery increases by 10 per refine).
Drop: 1st Destruction Command (0.01%)
MaxSP -44%.
Gain 20 SP each time an enemy is killed by Physical Melee Attack. (Recovery increases by 1 per 2 refine)
Drop: 2nd Destruction Command (0.01%)
ATK +15
Increase damage inflicted on Medium and Large size monsters by 15%.
DEF +2
Receive 25% less physical damage from Medium and Large size monsters.
When the damage taken exceeds the user's MaxHP, user will only take the amount that exceeds the user's MaxHP
[Payon Elder Card combo]
Drop: Sarah Irene (0.01%)
Drop: Time Holder (0.01%)
Drop: Enchanted Archer Skelet (10%)
Drop: Enchanted Soldier Skele (10%)
Drop: Renovated Amdarais (10%)
Immune to Frozen.
ATK +10%, MATK +10%.
Drop: Bijou (0.01%)
When killing enemy with melee attack, recover 50 HP and 5 SP.
Disable HP and SP natural regeneration.
ATK +30
When attacked by enemy, drain 5 SP from user.
Decrease SP regeneration by 100%.
Each time you get a physical attack, recover SP by 1.
Perfect Dodge +2
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Drop: Infinite Toad (0.01%)
ATK +10
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Drop: Infinite Vagabond Wolf (0.01%)
MDEF +2
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Drop: Infinite Vocal (10%)
MaxHP +300
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Drop: Infinite Eclipse (0.01%)
MaxHP +8%
MaxSP +4%
Drop: Infinite Chimera (0.01%)
Recover 300 HP when defeating monster with melee physical attacks.
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Drop: Infinite Osiris (0.01%)
Random chance to autocast Level 10 Provoke on attacker when receiving physical damage.
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Drop: Infinite Eddga (0.01%)