Adds 1 INT for every
18 points of base STR.
Drop: Mistress of Shelter (0.08%), Elusive Mistress of Shel (0.01%)
[Priest classes]
Adds a chance of autocasting Level 5 Grand Cross when attacking.
Drop: Elusive Lady Solace (0.01%), Lady Solace (0.01%)
Atk +5
Adds a chance of autocasting Level 3 Decrease AGI with each physical attack.
Drop: Maero of Thanatos (0.01%)
AGI -5
Adds an amount of AGI equal to the compounded Shoes's upgrade level.
Drop: Odium of Thanatos (0.01%)
INT -6
Adds an amount of INT equal to the compounded Shield's upgrade level.
Drop: Despero of Thanatos (0.01%)
Increases Magic
Damage against Angel
Drop: Dolor of Thanatos (0.01%)
DEF -30
Flee -30
Drop: Memory of Thanatos (1%)
Add a chance of autocasting Charming Wink each time the wearer is physically attacked.
When worn by Dancer, this chance increases to 10%.
Drop: Aliza (10%)
Flee +10
DEF -5
Drop: Alicel (10%)
[Swordman,Merchant,Thief]
Str +2
Drop: Aliot (10%)
Reduces after cast delay of all skills by 30%.
Class: Card
Drop: Kiel D-01 (1%)
Adds a high chance
of inflicting the
Drop: Skogul (10%)
Every refine add chance by 2% of reflecting magic damage.
[Mage class]
Drop: Frus (10%)
Increases magic damage against Demon monsters by 2%.
Class: Card
Drop: Skeggiold (0.01%), Skeggiold (0.01%)
Atk +10%.
Adds a chance of autocast Level 1 Dispell with each physical attack.
Drop: Valkyrie Randgris (1%)
Increases Physical damage to Holy, Shadow, Angel and Demon monsters by 40%.
Class: Card
Drop: Gloom Under Night (1%)
Matk +5%
DEF -10
Drop: Agav (10%)
Atk +15
[Swordman class]
Drop: Echio (10%)
Str +2
Each attack has a chance of adding a Critical +100 bonus for 5 seconds.
Drop: Vanberk (10%)
Int +2
Each magic cast has a consistent chance of reducing cast time by 50% and add +30 Flee for 5 seconds.
Drop: Isilla (10%)
Reduces physical damage taken from Small, Medium and Large size monsters by 15%.
Has a chance of adding a Perfect Dodge +30 bonus for 10 seconds each time the wearer receives physical or magic damage.
Drop: Hodremlin (10%)
Mdef +10
Enables use of Level 1 Stone Curse.
Drop: Seeker (10%)
Adds a high chance
that defeated monsters
Drop: Snowier (10%)
Reduces cast time of Cold Bolt skill by 25%, and increases that Cold Bolt's damage by 25%.
Class: Card
Drop: Siroma (10%)
Vit +2
Has a chance to add a DEF +10 bonus for 10 seconds when the wearer receives physical or magic damage.
Drop: Ice Titan (10%)
Adds a chance of auto casting Level 2 Cold Bolt with each physical attack.
Class: Card
Drop: Gazeti (10%)
Increases damage to Fire monsters by 50%,
adds a chance of auto casting Level 10 Frost Nova when the wearer receives physical or magic damage.
Drop: Ktullanux (3%)
Has a chance of auto
casting Level 1 Heal and
Drop: Muscipular (30%), Elusive Muscipular (20%)
Critical +15 bonus when
performing long ranged
Drop: Drosera (10%)
Flee +5
Perfect Dodge +3
Drop: Roween (10%)
Hit +5
Increases damage to Water monsters by 5%.
Drop: Galion (0.01%)
Enables use of Find Stone and Throw Stone skills.
Class: Card
Drop: Stapo (10%)
Atk +25
When in physical attack, Reduces after attack delay by 100% for 10 seconds.
Drop: Atroce (3%)
[Rogue class]
Atk +10%
Drop: Byorgue (0.01%)
When compounded into a One-Handed or Two-Handed Sword,
Critical +5, HIT +5,
Drop: Sword Master (10%)
When compounded to a Bow,
Critical +5, HIT +5,
Drop: Bow Master (10%)
Increases damage of the Fire Pillar and Meteor Storm skills by 40%.
Class: Card
Drop: Salamander (10%), Elusive Salamander (5%)
ATK, CRI, HIT is increased depending on the wearer's job level.
Has a low chance of autocast Earthquake when receives a physical attack.
Drop: Ifrit (1%)
Has a chance of auto casting Level 5 Fire Ball or Level 5 Fire Bolt with each physical attack.
Class: Card
Drop: Elusive Kasa (0.01%), Kasa (0.01%)
Atk +5
Increases physical damage inflicted on Earth monsters by 5%,
Drop: Magmaring (10%)
Reduces cast time and increases damage of Fire Bolt skill by 25%.
Class: Card
Drop: Fire Imp (10%)
Increases damage to formless monsters by 5%.
Has a low chance that defeated formless monsters will drop Rough Oridecons or Rough Eluniums.
Drop: Knocker (10%)
Increases physical and magical damage to Demihuman enemies by 1%.
Recovers 50 HP time a monster is defeated by melee attack.
Drop: Zombie Slaughter (10%)
Increases physical
and magic damage to
Drop: Ragged Zombie (10%)
Hit +1
Increases recovery rate of Meat by 100%.
Drop: Hell Poodle (10%)
[Mage class]
MaxSP +100
Drop: Banshee (10%)
Increases tolerance to Stun, Curse, Blind and Stone Curse statuses by 30%.
Inflicts the Stun, Curse, Blind or Stone Curse statuses on enemies inflicting melee physical attacks on the wearer.
Drop: Flame Skull (10%)
When compounded to a Rod,
Int +1
Drop: Necromancer (8%)