Increase Ranged Physical damage by 10%. ASPD + 1%.
You do not feel any energy, no matter how much you look at it.
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Increase resistance to Neutral Property by 5%.
Increase resistance to Demihuman by 5%
Increase Healing by 6%. SP Consumption increased by 5%.
Increase Healing by 12%. SP Consumption increased by 10%.
Increase Healing by 20%. SP Consumption increased by 15%.
STR + 1.
If Refine exceeds 6, ATK + 1%.
AGI + 1.
If Refine exceeds 6, ASPD + 1%.
VIT + 1.
If Refine exceeds 6, HP + 1%.
INT + 1.
If Refine exceeds 6, MATK + 1%.
DEX + 1.
If Refine exceeds 6, Ranged ATK + 1%.
LUK + 1.
If Refine exceeds 6, Crit ATK + 1%.
Critical Damage + 4%, CRI + 1.
Critical Damage + 6%, CRI + 2.
Critical Damage + 8%, CRI + 3.
Critical Damage + 10%, CRI + 4.
Melee Attacks have a chance to activate "Bear's Power" for 5 seconds, transforming into Bigfoot and increasing Physical Damage by 20%, but consuming 500 HP per second.
When unequipping, lose 200 SP.
Magic Attacks have a chance to activate "Runaway Magic" for 10 seconds, causing Magical Damage to increase by 5%, but consuming 200 SP per second.
When unequipping, lose 200 SP.
Attacks have a chance to activate "Lightspeed" for 5 seconds, increasing ASPD by 10% and Flee by 20, but consuming 400 HP and 50 SP per second.
When unequipping, lose 200 SP.
Damage from enemies have a chance to activate "Macho Man" for 5 seconds, increasing DEF and MDEF by 25%, but reducing the wearer's Physical and Magical Damage by 50%.
When unequipping, lose 200 SP.
Skill casts have a chance to activate "Hawkeye" for 5 seconds, reducing the wearer's cast times by 25%, but consuming 50 sp per second.
When unequipping, lose 200 SP.
Melee Attacks have a chance to activate "Lucky Day" for 5 seconds, increasing Critical by 20 and Perfect Dodge by 10.
When unequipping, lose 200 SP.
A strange device that was invented by an old craftsman, but has just recently been completed by his grandson.
Increases resistance against the Curse status by 10%.
This crown, adorned with precious gems, is generally worn by monarchs as a symbol of their rule.
Int +2
Drop: Pharaoh (100%), Detardeurus (100%), Hydrolancer (100%)
A comical hat worn by clowns and jesters that is rumored to protect its wearer from magic.
Luk +2
Drop: Carat (0.8%)
Ideal for situations is poisonous or polluted, this mask supplies pure oxygen to its wearer.
Increases resistance to the Poison status by 20%.
A special mask that filters out poisons from the air.
Increases resistance against the Poison status by 30%.
Drop: Remover (8%), Myst (1.6%)
70's tough guy style sunglasses that give its wearer a manly swagger.
Class: Headgear
An exquisitely made circlet, typically worn by rulers or gentry.
Str +1
Drop: Orc Lord (100%), Stormy Knight (0.8%), Gopinich (0.8%)
A wreath of wildflowers made by a woman in love.
Class: Headgear
Drop: Cat o' Nine Tails (0.8%)
A durable safety helmet created to offer some protection from accidents.
Indestructible
Drop: Skeleton Worker (1.6%), Martin (0.8%), Martin (0.8%)
A traditional headdress worn by native peoples.
Class: Headgear
Drop: Goblin (2.4%)
A mysterious object, possibly a device, that was discovered in the depths of the ocean.
Nobody knows what it is.
Drop: Deviace (1.6%)
A ceremonial hat worn during one's graduation.
Class: Headgear
Drop: Evil Snake Lord (64%), Sage Worm (0.8%)
A special headgear created specifically for Lord Kaho...
Whoever he is.
Helment accessories that look just like fins.
Class: Headgear
Drop: Obeune (1.6%), Obeaune (0.8%)
A peculiar hat that makes it wearer look freshly hatched.
Class: Headgear
Drop: Eggyra (16%), Draco Egg (16%), Picky (8%)
A black cap that is usually worn by boys attending schools that require uniforms.
Class: Headgear
An incredibly heavy, yet almost impenetrable helmet constructed of bone.
Increases damage received from Shadow element attacks by 15%.
Drop: Naght Sieger (100%), Dark Illusion (1.6%), Khalitzburg (0.8%)
A fabulous, feathered hat that turns men into womanizers and women into manizers.
Agi +1
A flamboyant hat worn only by the strongest of pirates.
Vit +1
Drop: Drake (100%), Treasure Chest (1%)
The most recognizable piece of the standard Kafra Employee uniform.
Mdef +3
A unique headgear that symbolizes a merchant's grief.
Int +1
A hat that is said to have been worn by the god of the sun.
Str +3
Drop: Treasure Chest (0.02%)
A large piece of cloth, usually polka dotted, that is wrapped around goods which are then carried on the head.
Class: Headgear
A birthday cake replica that won't fit a Dancer inside,
but it's almost just as much fun to wear it on top of your head. Almost.
Drop: Green Maiden (40%)
A wondrous helmet adorned with angel wings that was made by a smithing genius.
Agi +1
Drop: Treasure Chest (0.24%)