Matk +10%
MaxSP -50%
Drop: Fallen Bishop Hibram (1%)
Increases resistance against Neutral elemental attack by 20%.
Increases physical damage inflicted on Neutral elemental monsters by 5%.
Drop: Tatacho (10%)
Decreases damage taken from Water elemental monsters by 20%.
Increases damage dealt to Water elemental monsters by 5%.
Drop: Aqua Elemental (10%)
Decreases damage taken from Earth elemental monsters by 20%.
Increases damage dealt to Earth elemental monsters by 5%.
Drop: Solid Draco (20%), Draco (10%)
Decreases damage taken from Wind elemental monsters by 20%.
Increases damage dealt to Wind elemental monsters by 5%.
Drop: Luciola Vespa (10%)
Drop: Enchanted Skeleton (10%)
Decreases damage taken from Poison elemental monsters by 20%.
Increases damage dealt to Poison elemental monsters by 5%.
Drop: Centipede (10%)
Decreases damage taken from Holy elemental monsters by 20%.
Increases damage dealt to Holy elemental monsters by 5%.
Drop: Blue Unicorn (10%), Cornus (10%)
Decreases damage taken from Shadow elemental monsters by 20%.
Increases damage dealt to Shadow elemental monsters by 5%.
Drop: Dark Shadow (10%)
Int +1
Matk +10
Drop: Banshee Master (10%)
Matk +100
Class: Card
Drop: Entweihen Crothen (0.01%)
Int +1
Matk +3
Drop: Centipede Larva (10%)
Atk +25
Class: Card
Drop: Hillslion (10%)
ATK +10
When dealing physical damage, there's a chance that for 4 seconds, ASPD+5%
MATK +1%
When dealing magic damage, there's a chance that for 4 seconds your cast time will be reduced by 50%.
Increase healing skills effectiveness by 4%.
Increases SP cost of Heal skill by 15%.
DEF +1
If compounded armor is refined to +7 or higher, DEF +3, MaxHP +10%.
CRIT +5
If compounded weapon is refined to +7 or higher, ATK +35.
Critical attack damage +20%.
Class: Card
ATK +10
If compounded on a two-hand sword and refined to 8, grants ASPD +1%. If refined to 10, grants an additional ASPD +1%.
Ranged attack damage +3%.
If compounded on a bow and refined to 8, grants ASPD +1%. If refined to 10, grants an additional ASPD +1%.
ATK +10
When killing a monster, adds a chance to have a poisonous herb drop.
Increase magical damage inflicted on Fish monster by 10%.
Class: Card
Increase magical damage inflicted on Plant monster by 10%.
Class: Card
Increase magical damage inflicted on Dragon monster by 10%.
Class: Card
Increase magical damage inflicted on Brute monster by 10%.
Class: Card
Drop: Elusive Bradium Golem (20%)
Increase magical damage inflicted on Undead monster by 10%.
Class: Card
Increase magical damage inflicted on Demihuman monster by 2%.
Class: Card
Increase magical damage inflicted on Formless monster by 10%.
Class: Card
Increase magical damage inflicted on Insect monster by 10%.
Class: Card
Increase magical damage inflicted on Demon monster by 10%.
Class: Card
Drop: Gloom Under Night (0.85%)
Drop: Turtle General (2%)
Drop: Samurai Specter (2%)
MATK +2%
MaxSP -1%
Drop: Furious Rake Scaraba (30%), Elusive Antler Scaraba (20%), One-Horned Scaraba (10%)
DEX +1
When used by archers, adds DEX +1 for each 3 refine.
Drop: Dolomedes (100%)
Increases physical damage to Scarabas by 30%.
When killing an enemy there's a chance of obtaining a Scaraba Summoning scroll.
Drop: Scaraba Queen (0.01%)
INT +3.
Reduces damage from insect monsters by 10%.
When dealing melee physical damage there is a chance to cause Wide Sleep
Class: Card
Drop: Miming (10%)
When dealing magic damage there is a 5% chance to silence the enemy.
Class: Card
Drop: Little Fatum (10%)
Heal effectiveness +3%.
[Acolyte class]
Drop: Parus (10%)
Critical damage +2%.
[Thief class]
Drop: Angra Mantis (10%)
Increases damage against undead monsters by 20%.
Class: Card
Drop: Pom Spider (10%)
Reduces damage from plant monsters by 30%.
Class: Card
Drop: Rafflesia Alnoldi (10%)
DEF +5
FLEE -25.
Drop: Comodo (10%)
INT +2.
[Mage class]
Drop: Cendrawasih (10%)
When dealing melee damage, there is a 15% chance to cause Chaos status.
Class: Card
Drop: Banaspaty (10%)
Increases damage against Angel monsters by 20%.
Class: Card
Drop: Butoijo (10%)
STR +3.
When dealing physical or magical damage, there's a 50% chance to cause Chaos status.
Drop: Leak (0.01%)
Increases critical damage by 15%.
Class: Card
Drop: Sedora (10%)
When dealing melee damage, there is a 15% chance to cause Frozen status.
Class: Card
Drop: Sropho (10%)
Grant armor with Water property.
Reduces damage from fish enemies by 10%.
Drop: Pot Dofle (10%)
STR +2.
[Swordman class]
Drop: King Dramoh (0.01%)
FLEE +10.
Enables use of Level 1 Hiding and Level 1 Raid.
Drop: Kraken (0.01%)
MATK +2%
For each 2 refine, MATK +1%, MaxHP -1%.
ATK +2%
For each 2 refine, ATK +1%, MaxSP -1%
LUK +2
[Merchant class]
Drop: Siorava (10%)
When dealing magic damage there's a 1% chance to cause curse status.
Class: Card
Drop: Red Eruma (10%)
When dealing physical damage there is a high chance to cast Level 1 Increase Agility on yourself.
Class: Card
Drop: Wild Rider (0.01%)
When dealing magic damage there's a 1% chance to cause blind status.
Class: Card
Drop: Octopus (10%)
MaxHP +12%.
Enables use of Level 5 Waterball.
Drop: Giant Octopus (0.01%)
Increases Physical Attack Strength by 5%.
Adds a chance of autocasting Level 1 Dispell with each physical attack.
Drop: Valkyrie Randgris (0.85%)