Increases damage of Thunderstorm, Jupitel Thunder and Lord of Vermilion skills by 5%.
Drains 50 SP when the compounded weapon is unequipped.
Drop: Hill Wind (100%), Hill Wind (10%)
Adds 1 STR for every 18 points of base INT.
Class: Card
Drop: Egnigem Cenia (30%)
Adds a chance of dropping Clam Soup when defeating Fish monsters.
Class: Card
Drop: Armeyer Dinze (10%)
Adds a chance of autocasting Level 1 Strip Armor each time the wearer physically attacks.
Rogue Card Set
Drop: Wickebine Tres (10%)
Adds a chance of autocasting Level 1 Pneuma each time the wearer is physically attacked.
Class: Card
Drop: Errende Ebecee (10%)
Increases damage of Frost Nova and Storm Gust skills by 3%.
Drains 50 SP when compounded weapon is unequipped.
Drop: Laurell Weinder Ringlead (30%), Laurell Weinder (10%)
Flee +10
When the compounded
Drop: Kavach Icarus (10%)
MaxHP +10%
MaxSP +10%
Drop: Egnigem Cenia (3%)
Increases HP Recovery by 10%.
Adds MaxHP +800, but this bonus decreases as the compounded armor's upgrade level increases.
Drop: Remover (10%)
Adds 30% resistance to the Stun and Silence if base AGI is 90 or higher.
adds 50% resistance to the Stone Curse and Sleep if base VIT is 80 or higher.
Drop: Gemini-S58 (0.01%)
Adds a chance of dropping Bomber Steak when defeating Brute monsters.
Class: Card
Drop: Gremlin (10%)
Enables use of Level 1 Cast Cancel.
Class: Card
Drop: Beholder (10%)
MaxHP -50%
Enables use of Level 1 Berserk.
Drop: Lord Knight Seyren (0.5%)
STR -6
Adds an amount of STR equal to the compounded helmet's upgrade level.
Drop: Seyren Windsor (10%)
Enables use of Level 3 Cloaking.
Class: Card
Drop: Assassin Cross Eremes (0.5%)
Critical +10 against Demihuman enemies.
Class: Card
Drop: Eremes Guile (10%)
Adds a 10% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer physically attacks.
Class: Card
Drop: Whitesmith Howard (0.5%)
Reduces after attack delay by 5%
Hit +30
Drop: Howard Alt-Eisen (10%)
Adds a chance of autocasting Level 1 Assumptio on the wearer each time the wearer is physically or magically attacked.
Class: Card
Drop: High Priest Margaretha (0.5%)
Int +1
Adds a chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.
Drop: Margaretha Sorin (10%)
Increases cast time by 100%, and reduces SP Recovery by 100%,
but the wearer's attacks will ignore the MDEF of Normal monsters.
Drop: High Wizard Kathryne (0.5%)
Reduces cast time by a percentage equal to the compounded helmet's upgrade level.
If the upgrade level is 9 or greater, Increase Matk +2%.
Drop: Kathryne Keyron (10%)
Adds a 5% chance
of absorbing 20%
Drop: Sniper Cecil (0.5%)
Increases Attack Speed by 5%.
HIT -30
Drop: Cecil Damon (10%)
Adds 1 LUK for every 18 points of base AGI.
Class: Card
Drop: Venatu (10%), Venatu (10%), Venatu (10%)
VIT -5
The compounded armor's
Drop: Dimik (10%), Dimik (10%), Dimik (10%)
Atk +10
Increases cast time by 20%.
Drop: Archdam (10%)
Increases effectiveness of Healing skills by 30% when they are cast by the wearer.
Increases SP consumption by 15%.
Drop: White Lady (3%)
Luk -5
Adds an amount of LUK and Critical equal to the coumpounded garment's upgrade level.
Drop: Green Maiden (10%)
Dex +2
Ignores 30% of Boss monster's Magic Defense Rate when inflicting magic attacks against them.
Drop: Vesper (3%)
Flee +10
Increases resistance against Neutral elemental attack by 10%.
Drop: Orc Baby (10%)
MaxSP +50%
MaxHP -40%
Drop: Lady Tanee (3%)
Adds a chance of dropping Fruit Mix when defeating Formless monsters.
Class: Card
Drop: Infinite Grove (10%), Grove (10%)
MaxHP +4%
MaxSP +4%
Drop: Acidus (10%)
MaxSP +40
When the compounded Headgear's upgrade level is not greater than 4, MaxSP +40, and adds SP Recovery +5%.
Drop: Acidus (10%)
Increases damage of the Fire Pillar and Meteor Storm by 5%.
Drains 50 SP when the compounded weapon is unequipped.
Drop: Ferus (10%)
Vit +1
MaxHP +10%
Drop: Ferus (10%)
MaxHP +500
Increases HP Recovery by 10%.
Drop: Novus (10%)
Adds a high chance
of confusing the
Drop: Elusive Novus (20%), Novus (10%)
Adds a high chance of autocasting Level 1 Spell Breaker each time the wearer physically attacks.
Class: Card
Drop: Hydrolancer (0.01%)
Adds a chance of dropping Honey Herbal Tea when defeating Dragon monsters.
Class: Card
Drop: Dragon Egg (10%)
MDEF -20
Gains immunity against Frozen status.
Drop: Detardeurus (3%)
Adds 1 AGI for every 18 points of base LUK.
Class: Card
Drop: Ancient Mimic (10%)
Increases damage of the Napalm Beat, Soul Strike and Napalm Vulcan by 5%.
Drains 50 SP when the compounded weapon is unequipped.
Drop: Death Word (10%)
Adds a chance of dropping Fireproof Potion, Coldproof Potion, Earthproof Potion or Thunderproof Potion when defeating a monster.
Class: Card
Drop: Plasma (10%), Plasma (10%), Plasma (10%)
Atk +5
Adds a 5% chance of inflicting the Bleeding status each time the wearer physically attacks.
Drop: Breeze (10%)
Adds a chance of dropping Fried Sweet Potatoes when defeating Angel monsters.
Class: Card
Drop: Elusive Retribution (0.01%), Baroness of Retribution (0.01%)
Adds 1 DEX for every
18 points of base VIT.
Drop: Dame of Sentinel (0.08%)
Adds 1 INT for every
18 points of base STR.
Drop: Mistress of Shelter (0.08%), Elusive Mistress of Shel (0.01%)
[Priest classes]
Adds a chance of autocasting Level 5 Grand Cross when attacking.
Drop: Elusive Lady Solace (0.01%), Lady Solace (0.01%)
Atk +5
Adds a chance of autocasting Level 3 Decrease AGI with each physical attack.
Drop: Maero of Thanatos (0.01%)
AGI -5
Adds an amount of AGI equal to the compounded Shoes's upgrade level.
Drop: Odium of Thanatos (0.01%)
INT -6
Adds an amount of INT equal to the compounded Shield's upgrade level.
Drop: Despero of Thanatos (0.01%)
Increases Magic
Damage against Angel
Drop: Dolor of Thanatos (0.01%)
DEF -30
Flee -30
Drop: Memory of Thanatos (1%)
Add a chance of autocasting Charming Wink each time the wearer is physically attacked.
When worn by Dancer, this chance increases to 10%.
Drop: Aliza (10%)
Flee +10
DEF -5
Drop: Alicel (10%)
[Swordman,Merchant,Thief]
Str +2
Drop: Aliot (10%)
Reduces after cast delay of all skills by 30%.
Class: Card
Drop: Kiel D-01 (1%)
Adds a high chance
of inflicting the
Drop: Skogul (10%)
Every refine add chance by 2% of reflecting magic damage.
[Mage class]
Drop: Frus (10%)
Increases magic damage against Demon monsters by 2%.
Class: Card
Drop: Skeggiold (0.01%), Skeggiold (0.01%)
Atk +10%.
Adds a chance of autocast Level 1 Dispell with each physical attack.
Drop: Valkyrie Randgris (1%)
Increases Physical damage to Holy, Shadow, Angel and Demon monsters by 40%.
Class: Card
Drop: Gloom Under Night (1%)
Matk +5%
DEF -10
Drop: Agav (10%)
Atk +15
[Swordman class]
Drop: Echio (10%)
Str +2
Each attack has a chance of adding a Critical +100 bonus for 5 seconds.
Drop: Vanberk (10%)
Int +2
Each magic cast has a consistent chance of reducing cast time by 50% and add +30 Flee for 5 seconds.
Drop: Isilla (10%)
Reduces physical damage taken from Small, Medium and Large size monsters by 15%.
Has a chance of adding a Perfect Dodge +30 bonus for 10 seconds each time the wearer receives physical or magic damage.
Drop: Hodremlin (10%)
Mdef +10
Enables use of Level 1 Stone Curse.
Drop: Seeker (10%)
Adds a high chance
that defeated monsters
Drop: Snowier (10%)
Reduces cast time of Cold Bolt skill by 25%, and increases that Cold Bolt's damage by 25%.
Class: Card
Drop: Siroma (10%)
Vit +2
Has a chance to add a DEF +10 bonus for 10 seconds when the wearer receives physical or magic damage.
Drop: Ice Titan (10%)
Adds a chance of auto casting Level 2 Cold Bolt with each physical attack.
Class: Card
Drop: Gazeti (10%)
Increases damage to Fire monsters by 50%,
adds a chance of auto casting Level 10 Frost Nova when the wearer receives physical or magic damage.
Drop: Ktullanux (3%)
Has a chance of auto
casting Level 1 Heal and
Drop: Muscipular (30%), Elusive Muscipular (20%)
Critical +15 bonus when
performing long ranged
Drop: Drosera (10%)
Flee +5
Perfect Dodge +3
Drop: Roween (10%)
Hit +5
Increases damage to Water monsters by 5%.
Drop: Galion (0.01%)
Enables use of Find Stone and Throw Stone skills.
Class: Card
Drop: Stapo (10%)
Atk +25
When in physical attack, Reduces after attack delay by 100% for 10 seconds.
Drop: Atroce (3%)
[Rogue class]
Atk +10%
Drop: Byorgue (0.01%)
When compounded into a One-Handed or Two-Handed Sword,
Critical +5, HIT +5,
Drop: Sword Master (10%)
When compounded to a Bow,
Critical +5, HIT +5,
Drop: Bow Master (10%)
Increases damage of the Fire Pillar and Meteor Storm skills by 40%.
Class: Card
Drop: Salamander (10%), Elusive Salamander (5%)
ATK, CRI, HIT is increased depending on the wearer's job level.
Has a low chance of autocast Earthquake when receives a physical attack.
Drop: Ifrit (1%)
Has a chance of auto casting Level 5 Fire Ball or Level 5 Fire Bolt with each physical attack.
Class: Card
Drop: Elusive Kasa (0.01%), Kasa (0.01%)
Atk +5
Increases physical damage inflicted on Earth monsters by 5%,
Drop: Magmaring (10%)
Reduces cast time and increases damage of Fire Bolt skill by 25%.
Class: Card
Drop: Fire Imp (10%)
Increases damage to formless monsters by 5%.
Has a low chance that defeated formless monsters will drop Rough Oridecons or Rough Eluniums.
Drop: Knocker (10%)
Increases physical and magical damage to Demihuman enemies by 1%.
Recovers 50 HP time a monster is defeated by melee attack.
Drop: Zombie Slaughter (10%)
Increases physical
and magic damage to
Drop: Ragged Zombie (10%)
Hit +1
Increases recovery rate of Meat by 100%.
Drop: Hell Poodle (10%)
[Mage class]
MaxSP +100
Drop: Banshee (10%)
Increases tolerance to Stun, Curse, Blind and Stone Curse statuses by 30%.
Inflicts the Stun, Curse, Blind or Stone Curse statuses on enemies inflicting melee physical attacks on the wearer.
Drop: Flame Skull (10%)
When compounded to a Rod,
Int +1
Drop: Necromancer (8%)