Atk +5
Adds 5% chance of inflicting Silence status on target when dealing physical attack.
Drop: Infinite Metaller (10%), Metaller (10%)
Reduces damage taken from Demihuman monsters by 30%.
Class: Card
Drop: Elusive Thara Frog (30%), Thara Frog (10%)
Reduces damage taken from Plant monsters by 30%.
Class: Card
Increases physical damage inflicted on Brute monsters by 20%.
Class: Card
Drop: Christmas Goblin (10%), Goblin (10%), Goblin (10%)
Def +1
Make an Armor indestructible in battle.
Drop: Cornutus (10%)
Increases physical damage inflicted on Poison elemental monsters by 20%.
Class: Card
Drop: Infinite Anacondaq (10%), Anacondaq (10%)
Increases physical damage inflicted on Insect monsters by 20%.
Class: Card
Drop: Caramel (10%)
Dex +3
Class: Card
Drop: Zerom (10%)
Increases physical damage inflicted on Earth elemental monsters by 20%.
Class: Card
Drop: Kaho (10%)
Reduces damage taken from Brute monsters by 30%.
Class: Card
Drop: Christmas Orc (10%), Orc Warrior (10%), Smoking Orc (10%)
Def +1
Increases resistance against Frozen status by 20%.
Drop: Infinite Megalodon (10%), Megalodon (10%)
Increases physical damage inflicted on Plant monsters by 20%.
Class: Card
Drop: Infinite Scorpion (10%), Scorpion (10%)
Increases physical damage inflicted on Water elemental monsters by 20%.
Class: Card
Drop: Drainliar (10%)
Increases natural SP regeneration by 15%.
Class: Card
Drop: Eggyra (10%)
Flee +5
Reduces damage taken from Undead elemental attacks by 30%.
Drop: Elusive Orc Zombie (20%), Orc Zombie (10%)
Atk +5
Make a weapon indestructible in battle.
Drop: Infinite Golem (10%), Golem (10%)
Enables Level 5 Discount.
Class: Card
Drop: Pirate Skeleton (10%)
Reduces damage taken from Insect monsters by 30%.
Class: Card
Drop: Infinite Bigfoot (10%), Bigfoot (10%)
Def +1
Increases resistance against Stone Curse status by 20%.
Drop: Argos (10%)
Atk +5
Adds 5% chance of inflicting Curse status on target when dealing physical attack.
Drop: Magnolia (10%), Magnolia (10%)
Enable skill casting that cannot be interrupted by damage from enemies at the cost of increasing cast time by 25%.
Class: Card
Drop: Elusive Phen (20%), Phen (10%)
Vit +3
Class: Card
Drop: Savage (10%), Savage (10%)
Str +3
Class: Card
Drop: Mantis (10%)
Increases physical damage inflicted on Fish monsters by 20%.
Class: Card
Drop: Flora (10%)
Flee +5
Reduces damage taken from Earth elemental attacks by 30%.
Drop: Hode (10%)
Atk +5
Increases physical damage inflicted on Small size monsters by 15%.
Drop: Desert Wolf (10%), Desert Wolf (10%)
Reduces damage taken from Fish monsters by 30%.
Class: Card
Drop: Swift Rafflesia (30%), Rafflesia (10%)
Enables use of Level 3 Magnum Break.
Class: Card
Drop: Marine Sphere (10%)
Increases physical damage inflicted on Holy elemental monsters by 20%.
Class: Card
Drop: Orc Skeleton (10%)
Critical +9
Class: Card
Drop: Scatleton (10%), Skelion (10%), Soldier Skeleton (10%)
Prevents Chaos status.
Reduces damage taken from Earth elemental attacks by 15%.
Drop: Giearth (10%)
Enables use of Level 1 Cloaking.
Class: Card
Drop: Frilldora (10%)
Def +1
Enchants armor with Water elemental.
Drop: Swordfish (10%)
Def +1
Increases resistance against Stone Curse status by 15%.
Drop: Munak (10%)
Str +1
Critical +4
Drop: Kobold (10%), Kobold (10%), Kobold (10%)
Atk +5
Increases physical damage inflicted on Medium size monsters by 15%.
Drop: Skeleton Worker (10%)
Enables use of Level 1 Cure.
Class: Card
Drop: Obeaune (10%), Obeune (0.01%)
Increases long range physical attacks by 10%.
Class: Card
Drop: Archer Skeleton (10%)
Flee +5
Reduces damage taken from Water elemental attacks by 30%.
Drop: Marse (10%)
Atk +10
Adds 4% chance of inflicting Poison status on target when dealing physical attack.
Drop: Zenorc (10%)
Agi +1
MaxHP +10%
Drop: Matyr (10%)
Def +1
Enchants armor with Wind elemental.
Drop: Infinite Dokebi (10%), Dokebi (10%)
Def +1
Enchants armor with Fire elemental.
Drop: Pasana (10%)
MaxSP +15%
Increases natural SP regeneration by 3%.
Drop: Sohee (10%)
Def +1
Enchants armor with Earth elemental.
Drop: Infinite Sandman (10%), Sandman (10%)
Flee +20
Increase damage taken from Ghost elemental attacks by 50%.
Drop: Whisper (10%)
Enables use of Level 1 Sight.
Class: Card
Drop: Horong (10%)
Enable a 5% chance of inflicting the Chaos status on an enemy with each attack.
Class: Card
Drop: Requiem (10%)
Gain immunity from the Frozen status and increases resistance to Water element by 5%.
Class: Card
Drop: Marc (10%), Marc (0.08%)
Hit +20
Class: Card
Drop: Mummy (10%)
MaxHP +8%
MaxSP +8%
Drop: Verit (10%)
Flee +5
Reduces damage taken from Poison elemental attacks by 30%.
Drop: Myst (10%)
Flee +5
Reduces damage taken from Fire elemental attacks by 30%.
Drop: Christmas Jakk (10%), Jakk (10%)
Increases resistance to Poison status by 20%.
Class: Card
Drop: Ghoul (10%)
Increases physical damage inflicted on Demon monsters by 20%.
Class: Card
Drop: Strouf (10%), Strouf (0.01%)
Prevents Silence status.
Class: Card
Drop: Elusive Marduk (20%), Marduk (10%)
Flee +5
Reduces damage taken from Ghost elemental attacks by 30%.
Drop: Marionette (10%)
Def +1
Enchants armor with Poison elemental.
Drop: Argiope (10%)
Adds 3% chance of gaining 15% of the damage inflicted on target as HP with each attack.
Class: Card
Drop: Hunter Fly (10%)
Flee +5
Reduces damage taken from Shadow elemental attacks by 30%.
Drop: Isis (10%)
Enables Level 1 Double Attack on compounded weapon.
If character has learned Double Attack, that skill's level affects this card's effect.
Drop: Side Winder (10%)
Increases physical damage inflicted on Dragon monsters by 20%.
Class: Card
Drop: Petite (10%)
Enchants armor with Shadow elemental.
Class: Card
Drop: Bathory (10%)
Reduces damage taken from Dragon monsters by 30%.
Class: Card
Drop: Petite (10%)
Hit +100
Class: Card
Drop: Phreeoni (3%)
Str +1
Prevents Blind status.
Drop: Deviruchi (10%)
MaxHP -25%
Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped.
Drop: Eddga (3%)
Prevents Stone Curse status.
Reduces damage taken from Demon monsters by 15%.
Drop: Medusa (10%)
Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 7%.
Class: Card
Drop: Deviace (10%)
Atk +5
Increases physical damage inflicted on Large size monsters by 15%.
Drop: Elusive Minorous (20%), Minorous (10%)
Agi +1
Prevents Sleep status.
Drop: Nightmare (10%)
Nullify all magic attack, including supportive skills, that target character at the cost of doubling SP Consumption cost when using skills.
Class: Card
Drop: Golden Thief Bug (3%)
Agi +3
Critical +1
Drop: Baphomet Jr. (10%)
Increases physical damage inflicted on Undead monsters by 20%.
Class: Card
Enable faster Movement Speed so long as the Footgear to which this card is compounded is equipped.
Class: Card
Drop: Moonlight Flower (3%)
Nullify the Gemstone requirement of certain skills at the cost of increasing SP Consumption by 25% when using skills.
Class: Card
Drop: Mistress (3%)
Increases resistance against Neutral elemental attack by 20%.
Class: Card
Drop: Swift Raydric (30%), Solid Raydric (30%), Raydric (10%)
Adds 10% chance of gaining 5% of the damage inflicted on target as SP with each attack.
Class: Card
Drop: Dracula (3%)
Reflect 30% of all melee physical damage back to attacker.
Class: Card
Drop: Orc Lord (3%)
Reduces damage taken from Demon monsters by 30%.
Class: Card
Drop: Khalitzburg (10%)
Nullify reduction in damage inflicted on monsters resulting from monster's size.
Class: Card
Drop: Drake (3%)
Reduces damage taken from Angel monsters by 30%.
Class: Card
Drop: Anubis (10%)
Enables use of Level 1 Steal.
Class: Card
Drop: Joker (10%)
Increases physical damage inflicted on Boss monsters by 25%.
Class: Card
Drop: Abysmal Knight (10%)
Int +1
Def +1
Drop: Elusive Evil Druid (20%), Evil Druid (10%)
Enable faster Attack Speed so long as the weapon to which this card is compounded is equipped.
Class: Card
Drop: Doppelganger (3%)
Vit +3
Prevents Stun status.
Drop: Orc Hero (3%)
Enable full HP and SP restoration when resurrected.
Class: Card
Drop: Osiris (3%)
Reduce cast time of all skills by 30%.
Class: Card
Drop: Beelzebub (1%)
Enable a 50% chance of reflecting Magic spells, aside from skills which target the ground, cast on the character.
Class: Card
Drop: Maya (3%)
Hit -10
Endow a weapon with damage that will splash 9 cells around the character with each attack.
Drop: Baphomet (3%), Great Demon Baphomet (0.01%)
Reduces SP cost by 30%.
Class: Card
Drop: Pharaoh (3%)
Randomly a defeated Insect monster will drop Box of Thunder.
Class: Card
Drop: Furious Gargoyle (50%), Gargoyle (10%)
Add DEF +2 and Mdef +5 if the armor is upgraded no higher than +5.
Class: Card
Drop: Goat (10%)
Receive 10% more Experience Points from Plant monsters.
Receive 20% more damage from Plant monsters.
Drop: Gajomart (10%)
Add the chance of gaining Apple Juice, Banana Juice and Carrot Juice each time an Insect monster is killed.
Juice item restores 50% more HP.
Drop: Infinite Galapago (10%), Galapago (10%)